About This Newsletter
The Render Queue covers how AI-generated graphics and art are being used in video game development. This includes concept art, textures, placeholder assets, and the growing debate around AI use in creative pipelines.
The focus is on applied, real-world usage—what studios are experimenting with, what tools are actually being used, and how players and artists are responding.
About Me
My name is Cody, and I’m a student in CAH 205: Applied AI. I’m interested in how AI tools intersect with game development, especially where they clash with creative labor and player expectations.